Attention! This is a legacy build of the Mega Man RPG from 2016 and is no longer being maintained. Reported bugs will not be fixed and any progress made here will not be saved. Return to the archive index for more legacy content or play the current version of the game for all the new stuff.

Missile Star | Mega Man RPG World Item Database

( 90 Items )
 
No.57
Missile Star's Mugshot

Missile Star's Data
Missile Type

Missile Star   Missile
-   12,000z
A mysterious elemental star that radiates with the Missile type energy of a distant planet. Collecting a single one of these items permanently grants +10 Attack toward and +10 Defense against all Missile type damage. A certain character is said to be researching these items and would likely trade a respectable amount of Zenny to study one up close.

Missile Star's Sprites RightLeft

Missile Star | Frame 01 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_01]{missile-star}</div>
Missile Star | Frame 01 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_01]{missile-star}</div>
Missile Star | Frame 02 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_02]{missile-star}</div>
Missile Star | Frame 02 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_02]{missile-star}</div>
Missile Star | Frame 03 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_03]{missile-star}</div>
Missile Star | Frame 03 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_03]{missile-star}</div>
Missile Star | Frame 04 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_04]{missile-star}</div>
Missile Star | Frame 04 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_04]{missile-star}</div>
Missile Star | Frame 05 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_05]{missile-star}</div>
Missile Star | Frame 05 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_05]{missile-star}</div>
Missile Star | Frame 06 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_06]{missile-star}</div>
Missile Star | Frame 06 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_06]{missile-star}</div>
Missile Star | Frame 07 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_07]{missile-star}</div>
Missile Star | Frame 07 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_07]{missile-star}</div>
Missile Star | Frame 08 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_08]{missile-star}</div>
Missile Star | Frame 08 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_08]{missile-star}</div>
Missile Star | Frame 09 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_09]{missile-star}</div>
Missile Star | Frame 09 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_09]{missile-star}</div>
Missile Star | Frame 10 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:right:frame_10]{missile-star}</div>
Missile Star | Frame 10 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[item:left:frame_10]{missile-star}</div>

Sprite Editing by Adrian Marceau / Ageman20XX | Original Artwork by Capcom

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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

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