Beak | Mega Man | |
BEAK-001 | Motion Sensing Mecha | |
Laser Type | … | |
40 | Explode Impact | |
50 | Water Freeze | |
80 | None | |
30 | Laser |
Sprite Editing by Adrian Marceau | Original Artwork by Capcom
"Burabura!" |
"Bu-bu-bu-buuuuura!" |
"Bura! Bura! Burabura!" |
"Bu… ra!" |
The Beak series is an automated turret gun, so named for their beak-like ceratanium cladding. They are often employed to guard military installations and munitions depots. |
Beak ShotStartLaser Type16 Damage96% Accuracy |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 40 | 5 | 50 | 500 | 80 | 800 | 30 | 300 |
Lv 5 | 48 | 5 | 60 | 600 | 96 | 960 | 36 | 360 |
Lv 10 | 58 | 5 | 73 | 730 | 116 | 1,160 | 44 | 440 |
Lv 50 | 138 | 5 | 173 | 1,730 | 276 | 2,760 | 104 | 1,040 |
Lv 100 | 238 | 5 | 298 | 2,980 | 476 | 4,760 | 179 | 1,790 |
* Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. |
5,838 Times |
129 Times |
4,919 Times |
530 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.