Flutter Fly | Mega Man RPG Prototype | |
FLTR-001 | Temporal Pulse Mecha | |
Time Type | Clock Citadel | |
25 | Flame Freeze Electric | |
50 | Earth | |
35 | Laser | |
90 | Time Space |
Sprite Editing by Adrian Marceau | Original Character by Adrian Marceau
"Fura!" |
"…Fu?" |
"Fufufufufu! Fura!" |
"Fuuuurrraaaaaa…" |
The Flutter Fly series was created alongside Time Man as part of a short-lived partnership between Light Labs and the Chronos Institute. Like Time Man himself, Dr. Wily stole most of the incomplete Flutter Flies and reprogramed them for combat shortly after his first defeat. |
Flutter PulseStartTime Type20 Damage92% Accuracy |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 25 | 5 | 50 | 500 | 35 | 350 | 90 | 900 |
Lv 5 | 30 | 5 | 60 | 600 | 42 | 420 | 108 | 1,080 |
Lv 10 | 37 | 5 | 73 | 730 | 51 | 510 | 131 | 1,310 |
Lv 50 | 87 | 5 | 173 | 1,730 | 121 | 1,210 | 311 | 3,110 |
Lv 100 | 149 | 5 | 298 | 2,980 | 209 | 2,090 | 536 | 5,360 |
* Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. |
5,410 Times |
137 Times |
4,840 Times |
454 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.