Pyre Fly | Mega Man 4 | |
PFLY-001 | Burning Dragonfly Mecha | |
Flame Type | … | |
60 | Water Cutter | |
45 | Shadow Flame | |
35 | None | |
60 | None |
Sprite Editing by Adrian Marceau | Original Artwork by Capcom
"Haehaey! Hae!" |
"Haeeeeeey!" |
"Haehaehaehaey!" |
"Hae…?" |
The Egyptian government contracted Dr. Cossack to design the Pyre Fly series to aid Pharaoh Man in protecting ancient ruins from grave robbers and armed insurgents. Their audiovisual sensors are linked directly to Pharaoh Man’s, allowing him to spot intruders long before they reach his wards. |
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Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 60 | 5 | 45 | 450 | 35 | 350 | 60 | 600 |
Lv 5 | 72 | 5 | 54 | 540 | 42 | 420 | 72 | 720 |
Lv 10 | 87 | 5 | 66 | 660 | 51 | 510 | 87 | 870 |
Lv 50 | 207 | 5 | 156 | 1,560 | 121 | 1,210 | 207 | 2,070 |
Lv 100 | 357 | 5 | 268 | 2,680 | 209 | 2,090 | 357 | 3,570 |
* Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. |
2,950 Times |
103 Times |
2,677 Times |
234 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.