Sniper Joe | ??? | |
SJOE-001 | Shield Sniper Mecha | |
Shield Type | Intro Field | |
100 | Cutter Explode | |
100 | Flame Electric Water Nature | |
100 | None | |
100 | None |
Sprite Editing by Adrian Marceau | Original Artwork by Capcom
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One of the few humanoid-based Mechas, the Sniper Joe was a mass-produced military model designed by the genius minds of Drs. Light and Wily, based heavily on the schematics of the prior Proto Man. More inventive in its programming than any other Mecha, the Sniper Joe is advanced enough to enact adaptable strategy routines, wield shields and firepower, or command vehicles. Despite there being thousands of this model, they are indeed all named 'Joe.' |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 5 | 100 | 1,000 | 100 | 1,000 | 100 | 1,000 |
Lv 5 | 120 | 5 | 120 | 1,200 | 120 | 1,200 | 120 | 1,200 |
Lv 10 | 145 | 5 | 145 | 1,450 | 145 | 1,450 | 145 | 1,450 |
Lv 50 | 345 | 5 | 345 | 3,450 | 345 | 3,450 | 345 | 3,450 |
Lv 100 | 595 | 5 | 595 | 5,950 | 595 | 5,950 | 595 | 5,950 |
* Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.