Spine | Mega Man | |
SPNE-001 | Grounded Patrol Mecha | |
Electric Type | Electrical Tower | |
30 | Earth Water | |
65 | Impact Swift | |
95 | Electric | |
10 | None |
Sprite Editing by Undefined | Original Artwork by Capcom
"Yo!" |
"…Ru?" |
"Yoyoyo! Yoru!" |
"Yoooooruuuu…" |
The Spine series is a low-lying security robot that travels back and forth to obstruct intruders. Spines are highly resilient, and any attack that does not critically damage them will only knock their systems offline for several seconds. |
|
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 30 | 5 | 65 | 650 | 95 | 950 | 10 | 100 |
Lv 5 | 36 | 5 | 78 | 780 | 114 | 1,140 | 12 | 120 |
Lv 10 | 44 | 5 | 95 | 950 | 138 | 1,380 | 15 | 150 |
Lv 50 | 104 | 5 | 225 | 2,250 | 328 | 3,280 | 35 | 350 |
Lv 100 | 179 | 5 | 387 | 3,870 | 566 | 5,660 | 60 | 600 |
* Min stats represent a mecha's base values without any difficulty mods applied. ** Max stats represent a mecha's potential values with maximum difficulty mods applied. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.