Cloud Man | Mega Man 7 | |
DWN-052 | Hovering Cloud Robot | |
Electric Core | … | |
100 | Explode Wind | |
90 | None | |
93 | Electric | |
117 | Earth |
Sprite Editing by Undefined | Original Artwork by Capcom
"Keep your eye on the sky, 'cause...Wait no, I'm actually just right here...." |
"The weather's so boring around here! Where's the lightning? The squalls?" |
"Haha, I'm on cloud nine now!....And also an actual cloud." |
"I really should have stayed on the couch today...." |
While his blueprints originally intended for him to be a weather control robot, Wily stole him for the sole purpose of crushing Mega Man. However, some major modifications had to be done, removing his rainfall equipment and enhancing his lightning equipment. This led to the creation of his signature weapon, the Thunder Bolt, which can cause some incredibly intense damage. He can also cause an intense rainstorm to confuse the opponent, leaving them open to his attacks. An interesting fact about Cloud Man, but he has no legs: He just floats through the use of forming a cloud beneath him. He's a bit of an opprutunist, using loopholes to get to his goal first, which was partly the reason how Mega Man defeated him when they fought. He's also a bit of a prankster with his powers, crashing lightning to the ground to spook his teammates whenever he wants a good laugh. He likes collecting precious metals, but heavily dislikes having lightning rods near him. Cloud Man is most notably known for being a couch-potato as well, sometimes being unable to float himself out the door. So high up in the sky, Cloud Man really is living the fun life; Just don't confuse him for a real cloud! |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 10 | 90 | 900 | 93 | 930 | 117 | 1,170 |
Lv 5 | 120 | 10 | 108 | 1,080 | 112 | 1,120 | 141 | 1,410 |
Lv 10 | 145 | 10 | 131 | 1,310 | 135 | 1,350 | 170 | 1,700 |
Lv 50 | 345 | 10 | 311 | 3,110 | 321 | 3,210 | 404 | 4,040 |
Lv 100 | 595 | 10 | 536 | 5,360 | 554 | 5,540 | 697 | 6,970 |
* Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.