Dust Man | Mega Man 4 | |
DCN-030 | Scrap Contracting Robot | |
Wind Core | … | |
100 | Explode Space | |
104 | None | |
112 | Wind | |
84 | None |
Sprite Editing by MetalMan | Original Artwork by Capcom
"You wanna fight? I'll try not to suck too much..." |
"Honestly, I'm surprised you haven't disabled me yet!" |
"Oh! Haha! Looks like you sucked more than I did!" |
"Wow, your power levels totally blew me away!" |
There's nothing much to disguise or sweeten here; Dr. Cossack entirely designed Dust Man around the concept of being a vacuum cleaner. While a robot made for cleaning servitude is rather archaic and certainly raises a robot rights question, Dust Man wouldn't be the one asking, as he's dedicated to cleaning up every corpuscle of trash he can! His suction is extremely powerful, albeit Dust Man's overeager attitude often causes him to be inundated with debris and dust. With his eye on the malicious, Dr. Wily quickly took note of this flaw, and much to Cossack's protest, outfitted Dust Man with an ability to launch extra volatile stage debris from his vacuum, henceforth christened the "Dust Crusher". An eager sanitation robot, Dust Man's all for spring cleaning, but as aforementioned, he does tend to overestimate his suction. As a result of this, he has somewhat poor confidence in his own capabilities. Other things of notice is that he's often been known to have a severe case of bad breath, as well as a vehement fear of all sorts of rodents. As an asset in battle, Dust Man's surprisingly an unexpected threat, as while other robots can throw fireballs and flip gravity, Dust Man's suction and exhaling has a simple effectiveness and strength to it. And, free of charge, he'll clean up any messes on the battlefield afterwards! |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 10 | 104 | 1,040 | 112 | 1,120 | 84 | 840 |
Lv 5 | 120 | 10 | 125 | 1,250 | 135 | 1,350 | 101 | 1,010 |
Lv 10 | 145 | 10 | 151 | 1,510 | 163 | 1,630 | 122 | 1,220 |
Lv 50 | 345 | 10 | 359 | 3,590 | 387 | 3,870 | 290 | 2,900 |
Lv 100 | 595 | 10 | 619 | 6,190 | 667 | 6,670 | 500 | 5,000 |
* Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. |
349 Players |
8,906 Times |
8,222 Times |
7,861 Times |
1,010 Times |
(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.