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DLN-069 Jewel Man | Mega Man RPG World Robot Database

( 92 Robots )
No.75
Jewel Man's Mugshot

Jewel Man's Data
Crystal Core

Jewel Man Mega Man 9
DLN-069 Shining Diamond Robot
Crystal Core
100 Swift Space
85 Flame Electric Shadow
134 None
81 None

Jewel Man's Sprites RightLeft

Jewel Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{jewel-man}</div>
Jewel Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{jewel-man}</div>
Jewel Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{jewel-man}</div>
Jewel Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{jewel-man}</div>
Jewel Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{jewel-man}</div>
Jewel Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{jewel-man}</div>
Jewel Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{jewel-man}</div>
Jewel Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{jewel-man}</div>
Jewel Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{jewel-man}</div>
Jewel Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{jewel-man}</div>
Jewel Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{jewel-man}</div>
Jewel Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{jewel-man}</div>
Jewel Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{jewel-man}</div>
Jewel Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{jewel-man}</div>
Jewel Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{jewel-man}</div>
Jewel Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{jewel-man}</div>
Jewel Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{jewel-man}</div>
Jewel Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{jewel-man}</div>
Jewel Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{jewel-man}</div>
Jewel Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{jewel-man}</div>
Jewel Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{jewel-man}</div>
Jewel Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{jewel-man}</div>

Sprite Editing by MMX100 / EliteP1 | Original Artwork by Capcom

Jewel Man's Quotes

"Just surrender or whatever, I'm not interested in a fight dulling my glorious shine!"
"You've got such little sparkle! Don't you know diamonds are forever?"
"Oh, what a surprise, my bling shined brighter than yours!"
"You jerk, you broke a jewel! Oh, woe is me!!!"

Jewel Man's Description

Another addition to the Ambition Revival line, Jewel Man had been put to work in a diamond mine, cutting and polishing minerals to be high-class jewelry. Although he isn't quite an offensive fighter, nor would he ever want to be, his Jewel Barrier manages to keep any opponents or attacks out of his range. That's right, he's using priceless diamonds to defend himself from attacks! Jewel Man's eye is never fixated too long on the battle though, as his eyes are naturally more attentive to the finer things in life. True to his name, Jewel Man is obsessed with bejeweled trinkets and ornaments. No, really, it's actually a genuine problem. Jewel Man ended up snatching Dr. Light's credit card and expending cash towards particularly priceless pieces of jewelry, causing the Light family to hold their first ever family intervention. It'd be nicely saccharine to pretend that Jewel Man has now sworn off his jewel temptations, but in reality all it means is that he's just more discreet in his money-mooching attempts... Anyways, back on topic, Jewel Man's able to be fortified in battle with the simple snap of his fingers. However, if one were to apply enough pressure, it's possible to get Jewel Man to crack!

Jewel Man's Abilities

Jewel Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 85 850 134 1,340 81 810
Lv 5 120 10 102 1,020 161 1,610 98 980
Lv 10 145 10 124 1,240 195 1,950 118 1,180
Lv 50 345 10 294 2,940 463 4,630 280 2,800
Lv 100 595 10 506 5,060 798 7,980 482 4,820
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Jewel Man's Records

0 Players
1,720 Times
0 Times
1,495 Times
390 Times

(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)