Slash Man | Mega Man 7 | |
DWN-054 | Razor Claws Robot | |
Nature Core | … | |
100 | Freeze Flame | |
117 | None | |
60 | None | |
123 | Swift |
Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom
"Welcome to the jungle, Robot! It's ALL fun and games here!" |
"C'mon, if you lose, I'll skewer you with my Slash Claw! Ghaha!" |
"You lost the fight, Robot! Heheh, I enjoyed our game!" |
"Gah! Pal, you're out of your mind!" |
Slash Man, a robot created by Dr. Wily and molded after the Stardroid Pluto, was made to clear forests and help construct secret bases for Wily. Slash Man also controls a unit of robot dinosaurs, which help in destroying forests and guarding bases. Wily went all out with the wild aesthetic for Slash Man, as he behaves much like a lion or tiger, as his appearence would suggest. He attacks swiftly and relentlessly, but he is prone to anger and distractions. Normally, you would think the claws mounted to his hands are how he does his slashes, but they are actually part of a wave cutter device he uses to slash enemies. He also uses his Slash Claw with a certain egg gel to temporarily trap the enemy, leaving them defenseless for a short period of time. Combine these two attacks with his ability to jump up walls and dive at opponents, and it's clear to see how Slash Man may be one of the strongest, if not the strongest, close ranged fighter in Wily's arsenal. However, if you can somehow manage to make that wild side of his a weakness, there's a good chance of surviving. |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 10 | 117 | 1,170 | 60 | 600 | 123 | 1,230 |
Lv 5 | 120 | 10 | 141 | 1,410 | 72 | 720 | 148 | 1,480 |
Lv 10 | 145 | 10 | 170 | 1,700 | 87 | 870 | 179 | 1,790 |
Lv 50 | 345 | 10 | 404 | 4,040 | 207 | 2,070 | 425 | 4,250 |
Lv 100 | 595 | 10 | 697 | 6,970 | 357 | 3,570 | 732 | 7,320 |
* Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.