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DWN-059 Sword Man | Mega Man RPG World Robot Database

( 92 Robots )
No.
Sword Man's Mugshot

Sword Man's Data
Cutter Core

Sword Man Mega Man 8
DWN-059 Noble Swordsman Robot
Cutter Core
100 Earth Water
129 None
80 None
91 Flame

Sword Man's Sprites RightLeft

Sword Man | Base Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base]{sword-man}</div>
Sword Man | Base Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base]{sword-man}</div>
Sword Man | Taunt Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:taunt]{sword-man}</div>
Sword Man | Taunt Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:taunt]{sword-man}</div>
Sword Man | Victory Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:victory]{sword-man}</div>
Sword Man | Victory Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:victory]{sword-man}</div>
Sword Man | Defeat Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defeat]{sword-man}</div>
Sword Man | Defeat Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defeat]{sword-man}</div>
Sword Man | Shoot Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:shoot]{sword-man}</div>
Sword Man | Shoot Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:shoot]{sword-man}</div>
Sword Man | Throw Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:throw]{sword-man}</div>
Sword Man | Throw Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:throw]{sword-man}</div>
Sword Man | Summon Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:summon]{sword-man}</div>
Sword Man | Summon Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:summon]{sword-man}</div>
Sword Man | Slide Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:slide]{sword-man}</div>
Sword Man | Slide Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:slide]{sword-man}</div>
Sword Man | Defend Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:defend]{sword-man}</div>
Sword Man | Defend Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:defend]{sword-man}</div>
Sword Man | Damage Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:damage]{sword-man}</div>
Sword Man | Damage Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:damage]{sword-man}</div>
Sword Man | Base2 Sprite Right<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:right:base2]{sword-man}</div>
Sword Man | Base2 Sprite Left<div style="margin-top: 4px; letting-spacing: 1px; font-size: 90%; font-family: Courier New; color: rgb(159, 150, 172);">[robot:left:base2]{sword-man}</div>

Sprite Editing by Undefined | Original Artwork by Capcom

Sword Man's Quotes

"Let us make this a fair fight, shall we?"
"It's nothing personal, but I have my orders."
"I'm afraid there is no second chance for you."
"It would seem you are the better robot...."

Sword Man's Description

A robot built specifically for combat, Wily improved his skills futher with the help of the Evil Energy he obtained, which made Sword Man a tough combatant. He mainly uses the Flame Sword in battle, attacking his enemies with a burning slash. This sword was a relic of the past, one which Wily stole and outfitted Sword Man with. However, the sword proved to be too heavy, so Wily attached an anti-gravitational device within him, allowing his body to split into two and completely defy the laws of gravity. Sword Man's design is a bit outdated, but he's proved to be quite the swordsman, having a rival in the form of Blade Man. He's also known for being rather polite and out-front about things; If he happens to attack you, it's simply business. Don't worry, it's nothing personal! He also prefers to have fair fights whenever he can, and will always fight his best. Yes, so the sword is a bit dated at this point, especially when there's opponents that can reverse gravity and the like, but Sword Man will still stand up against these foes. Like he so commonly states, it's nothing personal, just orders.

Sword Man's Abilities

Sword Man's Stats

Level Energy Weapons Attack Defense Speed
  - - Min Max Min Max Min Max
Lv 1 100 10 129 1,290 80 800 91 910
Lv 5 120 10 155 1,550 96 960 110 1,100
Lv 10 145 10 188 1,880 116 1,160 132 1,320
Lv 50 345 10 446 4,460 276 2,760 314 3,140
Lv 100 595 10 768 7,680 476 4,760 542 5,420
* Min stats represent a robot's base values without any knockout bonuses applied.
** Max stats represent a robot's potential values with maximum knockout bonuses applied.

Sword Man's Records

0 Players
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.

Mega Man and all related names and characters are © Capcom 1986 - 2024.
This game is fan-made by Adrian Marceau, not affiliated or endorsed by Capcom at all, and is in no way official. Any and all feedback is appreciated. :)