Tengu Man | Mega Man 8 | |
DWN-057 | Jet-Powered Flight Robot | |
Wind Core | … | |
100 | Freeze Earth | |
109 | None | |
74 | None | |
117 | None |
Sprite Editing by MegaBossMan / milansaponja | Original Artwork by Capcom
"You think you're worthy of my challenge? Don't make me laugh!" |
"C'mon, someone like you isn't even worth the effort!" |
"That was weak. Or perhaps I was just much too strong!" |
"Impossible! Being defeated by you... It's just regretful!" |
When the Evil Energy crashed on Earth, Tengu Man was the first robot it was implemented to. Dr. Wily originally designed Tengu Man to be a mere obstacle for Mega Man, but after receiving the Evil Energy, Tengu Man became much more powerful, becoming a true combat robot. He's incredibly fast due to the jet-engine on his back, and with the Tornado Hold, his signature weapon, he can trap and defeat the opponent. After the Evil Energy event, Tengu Man trained, utilizing his new move, Tengu Blade, a weapon that slashes the opponent with the help of his triple-bladed weapon, in King's militia, hoping to gain a chance to face Mega Man once again. Tengu Man is proud of his long nose, is good at reading the atmosphere, and his main hobby is fly-fishing. However, due to all the praise he received from Dr. Wily due to being the first robot capable of containing Evil Energy, he became extremely arrogant and overconfident, looking down on his enemies and teammates alike. Tengu Man also has a bit of a rivalry with Yamato Man, and the fights they have are said to be intense. Tengu Man, albeit confident, is no mere fighter, so don't hold back and show him you're worthy of his challenge! |
Level | Energy | Weapons | Attack | Defense | Speed | |||
---|---|---|---|---|---|---|---|---|
- | - | Min | Max | Min | Max | Min | Max | |
Lv 1 | 100 | 10 | 109 | 1,090 | 74 | 740 | 117 | 1,170 |
Lv 5 | 120 | 10 | 131 | 1,310 | 89 | 890 | 141 | 1,410 |
Lv 10 | 145 | 10 | 159 | 1,590 | 108 | 1,080 | 170 | 1,700 |
Lv 50 | 345 | 10 | 377 | 3,770 | 256 | 2,560 | 404 | 4,040 |
Lv 100 | 595 | 10 | 649 | 6,490 | 441 | 4,410 | 697 | 6,970 |
* Min stats represent a robot's base values without any knockout bonuses applied. ** Max stats represent a robot's potential values with maximum knockout bonuses applied. |
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(!) Please note that the names, stats, types, and descriptions of any playable characters, robots, or abilities that appear in this database are not finalized and are subject to change without notice as development progresses on the game itself. That being said, the data on this page is pulled directly from the prototype's internal variables and will therefore always be in sync with the prototype itself. Database pages that do not have sprites represent incomplete but planned, future content and do not currently appear in-game.